

"There's nowhere to hide from it. All the corridors will lead to a dead end.
But it will disappear... Only if you manage to look at it under the light."
In KAGIDOKO, you are not the one who are expected to hide.
Actually, you
can't.
Instead,
you need to predict where the ghost could be hiding, and look right at it...
Before it sneaks up right behind you for a jumpscare.
Once the ghost decides that you can no longer be jumpscared, it will
disappear.
Just to come back later, of course.
Collect all keys, open all doors, don't get jumpscared, and get out of that house.
That's all. Good luck.

The AI model (brain) in this game is roughly 3MB in size,
while YOUR brain is... About 112 million times larger than that.
Human brains are much smarter, larger, and complex than you think.
You have already outsmarted the AI by 112 million times while you are reading this.
This game is not meant to demonstrate AI supremacy or anything,
but is meant to provide
continuous, unabstracted gameplay using neural networks.
In other words, I wanted a game where I literally put a real life mosquito in the game,
to make it act as the ghost for us 60 frames per second. And boom, here it is!系统需求WindowsmacOS最低配置:
需要 64 位处理器和操作系统
操作系统: Windows 10
处理器: Intel i5 / AMD Ryzen 5
内存: 6 GB RAM
显卡: GTX 1050
存储空间: 需要 2 GB 可用空间推荐配置:
需要 64 位处理器和操作系统
操作系统: Windows 10
处理器: Intel i7 / AMD Ryzen 7
内存: 8 GB RAM
显卡: RTX 1070
存储空间: 需要 2 GB 可用空间最低配置:
操作系统: macOS Big Sur
处理器: Intel i5 / Apple M1
内存: 6 GB RAM
存储空间: 需要 2 GB 可用空间推荐配置:
操作系统: macOS Ventura
处理器: Apple M2
内存: 8 GB RAM
存储空间: 需要 2 GB 可用空间